You can mess with the rotation of the UIGradient to make it gain colour from different angles, however I will just do it from the bottom (rotation -90). Three keyframes, the first one is white and the rest are black (or a dark colour). Make the gradient something on the lines of this: Once you have these things completed, you will want to place a UIGradient into the logo object (ImageLabel/ImageButton). Both of these methods work, it’s just personal preference. For example with RelativeYY: UDim2.new(.5,0.5,0), or with RelativeXX: UDim2.new(.2,0.2,0). Use scale to size it and use the same scale for both axes. Then you can place it anywhere you want with Position. 5.5 and the SizeConstraint is RelativeXX or RelativeYY (so that it is square). Make sure that the logo’s AnchorPoint is.
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